Wednesday, 20 June 2012
EXP 3: Mashup Article's
CLIENTS:
1. COCA COLA:
Coca-Cola is a carbonated soft drink sold in stores, restaurants, and vending machines in more than 200 countries. It owns most of the highest selling brands including Fanta, Sprite and vaious others including juices, mineral waters etc. Based on Interbrand's best global brand 2011, Coca-Cola was the world's most valuable brand.
1. COCA COLA:
Coca-Cola is a carbonated soft drink sold in stores, restaurants, and vending machines in more than 200 countries. It owns most of the highest selling brands including Fanta, Sprite and vaious others including juices, mineral waters etc. Based on Interbrand's best global brand 2011, Coca-Cola was the world's most valuable brand.
2. FACEBOOK:
Facebook is a social networking website and website launched in February 2004, owned and operated by Facebook. Inc. As of May 2012, Facebook has over 900 million active users, more than half of them using Facebook on a mobile devices. Users must register before using the site, after which they may create a personal profile, add other users as friends and exchange messages, including automatic notifications when they update their profile. It it currently valued at over $104 billion US, which makes it one of the most valuable businesses around the world.
ARTICLES:
Coca Cola has product portfolio of
more than 3500 beverages and 500 brands. Facebook
may be young on years, but big in dollars. Take-Two interactive
software, Inc. is a New York-based developer, publisher, and distributor of interactive
software games. The Coca Cola brand is worth an estimated $74 Billion: more
than Budweiser, Pepsi, Rock Star and Red Bull combined. The network has 845
million monthly active users. Take-Two’s games are largely played on Microsoft,
Sony and Nintendo game consoles, but also Pc’s and handheld devices. 1.7
billion Servings of Coke products are consumed every day. “There are more than
two billion global internet users, according to any industry source, and we aim
to connect all of them. “More than half of its sales come from the US. The red
and white Coca Cola logo is recognised by 94% of the world population. Facebook is
available in 70 different languages.
Coca Cola: Red
Facebook: Blue
Take2 Interactive: White
URL: http://www.answers.com/topic/take-two-interactive-sftSunday, 6 May 2012
Crysis Image Captures
Real Time Images:
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Image One:
Utilized views of the modules facing the ocean terrain and having a meeting point between them. The terrain allowed for native and natural privacy from each module.
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Image Two:
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Image Three:
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Image Four:
Concept 1 in Crysis: Very practical module, with the implication of the YES IS MORE concept. Allowing for a sophisticated model with effective functions in a phlegmatic environment.
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Image Five:
Concept 2 in Crysis: Large voids with thick walls leading to open spaces. Beautiful view from the south facade which also acts as natural wind circulation throughout the module.
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36 Custom Textures
Electroliquid Aggregation
Final Concepts:
This exercise allowed me to excel my knowledge in comparison with my chosen architects concepts, and collaborate on new ideas which would work effectively in my environment.I also took feedback from my past assignment into consideration. Which was to work around areas in a module, make them more realistic with the aid of circulation and open spaces. Utzon used thick walls with multiple functions leading to open spaces.
BIG's concept used was the use of building as a landscape. This step was taken after the environment in Crysis was built. I tried to focus on the concept of effective views and open native environment to nature as i modeled the terrain, I aimed to utilize these views and allow my model's to display these concepts and allow privacy from each module with the aid of the environment.
With these concepts i was able to generate;
Axonometric 1:
Axonometric 2:
Axonometrics 1 & 2 =
Concept 1:
Concept 1:
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Axonometrics 3:
Axonometrics 4:
Axonometrics 3 & 4 =
Concept 2:
Concept 2:
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FINAL CONCEPTS:
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18 Axonometrics
12 Axonometrics:
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Concept 1:
BIG Concept: Addition/Subtraction.
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Concept 2:
Utzon Concept: Solid Void/Private Thick Walls.
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Concept 3:
Utzon Concept: Thick Walls with the use of Base Platforms.
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Concept 4:
Utzon Concept: Exposing the Structure.
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Concept 5:
Utzon Concept: Raw Material.
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Concept 6:
BIG Concept: Collaborative Module.
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6 Parallel Projections:
Concepts 1 & 5:
By assembling the Raw material & Addition/Subtraction concept, i was able to generate a simplistic model that represents an architectural form of space and circulation.
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Concepts 4 & 6:
A complex anoxometric module combined with a exposed structure results in a module which represents new concepts which would challenge modern architectural society.
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Concepts 2 & 3:
With the consideration of Space and Circulation, I was able to work around thick walls and private voids to represent a model which would make an ideal "functional" landform with the aid of privacy.
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